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2 days agoI like that walking doesn’t require constantly checking the screen. Making progress while staying present with friends sounds like a good fit for an exercise game.


I like that walking doesn’t require constantly checking the screen. Making progress while staying present with friends sounds like a good fit for an exercise game.


Players being able to leave changes in the world is a strong reason to return. That shared history gives a server its own identity
Leaning into action RPG progression sounds like a good way to give this its own identity. A town to return to between expeditions could make that loop especially satisfying.