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Joined 3 months ago
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Cake day: July 31st, 2026

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  • It was a joke that you seemed to take very seriously. The pun of the joke was that since Sweden and Finland have been rivals for centuries, ranging from wars, to sports, it would be rather awkward for a Swedish person to live in Finland. I know that this is not true, I’m fully aware that both countries have thousands of people living in the other country and that generally speaking, this is not an issue. This was again, a silly joke that did not reflect any truth. I hope you have a terrific Friday!


  • The reason is money, not creativity. If the money spent on tokens doesn’t yield a profit, nobody would be releasing 5 games a week.

    Edit: didn’t realize that it had already been mentioned. I’ll change to something else to avoid parroting;

    You should give it a try and see find out yourself. The issue is not that people vibecode their own games, who cares. Let them enjoy themselves. I believe that the fun part is watching your game come alive and tweaking it to your preference. The issue is rather that a lot of people choose to publish them, which I suspect is because of the potential profit it may have. My question is why aren’t there a website where people can share, or even sell their vibecoded games for those interested? That would benefit all since sharing assets, prompts, MCP, and what not, would lower cost of spent tokens.

    Edit 2: A quick search answered my question. Apparently there are multiple websites dedicated to serve this purpose already.