• 2 Posts
  • 25 Comments
Joined 3 years ago
cake
Cake day: January 10th, 2024

help-circle








  • I really haven’t used it much myself, but as the other commenter mentioned, since anyone can upload I’m not surprised there’s a large amount of mediocre content. So far I’ve felt like that’s a platform where you need to go in knowing what you’re looking for. But, if Steam were ever to disappear or become irrelevant, they’d certainly be in a position to pick up some of the market.



  • Probably GoG, itch.io, or just direct sales. A lot of companies aren’t set up for physical distribution, aren’t big enough to get their product into the retail channels, and/or would have a hard time selling internationally. Steam didn’t invent digital game sales, they just made it a little easier. I think the first game I bought online was around 2000 or 2001. It was DX-Ball 2 from Longbow Digital Arts (RIP Seumas McNally), along with a screensaver I loved that they’ve open sourced and I wish I could get it running on macOS and Linux. I was still in high school and didn’t have a credit card, so I paid using a postal money order. If developers were selling directly in the ’90s they can make it work again.



  • I saw a mediocre movie about Walt Disney once (not authorized by the Disney company or I think even the family). It was fairly low budget and one of their selling points was having the star of Napoleon Dynamite in a minor role. Anyway, at one point in the movie a character answers a call on one of those really old crank phones where the user lifts the earpiece but the microphone stays on the wall. The caller is asking for someone else, so the character puts her hand over the phone to shout for the intended recipient in the busy building, except the actress put her hand over the earpiece in her hand instead of the microphone on the wall. I’m sure she’d never used that type of phone before, but I chalked it up to the inexperience of the production team that no one caught that goof.