ArmadaOS made my a y n Thor about 300% more usable and I absolutely love the thing now, having been included in the first batch but letting it sit on the shelf for months while the software ecosystem cooked.
I play Megabonk on it pretty much every night but I was impressed with its ability to play real 3D games and I played through considerable chunks of Ghostwire Tokyo with the thing.
It’s tragic that the soc is a few Generations behind, but there’s still plenty of untapped horsepower there.
I hadn’t heard of ArmadaOS before. Does it really make that big of a difference compared to running GameNative on android? Cause 3D games really do suffer.
Disclaimer, I don’t play a lot of android games now but I still have a partition to fall back on when I want to access that or any of the emulators that were built for dual screen. Those can live INSIDE ArmadaOS as well, with Waydroid.
But in a word, ‘Yes.’ it made my Thor a miniature Steam Deck. Complete with dual-screen capable desktop environment and the ability to plug into a keyboard, mouse and monitor with a dock and use like a tiny laptop or desktop.
It makes my hand held so much more versatile, even if it’s a little more battery hungry.
But it feels like dropping into Steamos as opposed to launching a VM and trhn signing into Steam and then trying to troubleshoot game compatibility within those layers, all underneath Android.
I instead open the clamshell and it plays all my startup Steam videos like a jukebox, rotating a new one each time, and actually let’s me play my steam games with fri nds online if I so choose.
ArmadaOS made my a y n Thor about 300% more usable and I absolutely love the thing now, having been included in the first batch but letting it sit on the shelf for months while the software ecosystem cooked.
I play Megabonk on it pretty much every night but I was impressed with its ability to play real 3D games and I played through considerable chunks of Ghostwire Tokyo with the thing.
It’s tragic that the soc is a few Generations behind, but there’s still plenty of untapped horsepower there.
I hadn’t heard of ArmadaOS before. Does it really make that big of a difference compared to running GameNative on android? Cause 3D games really do suffer.
Disclaimer, I don’t play a lot of android games now but I still have a partition to fall back on when I want to access that or any of the emulators that were built for dual screen. Those can live INSIDE ArmadaOS as well, with Waydroid.
But in a word, ‘Yes.’ it made my Thor a miniature Steam Deck. Complete with dual-screen capable desktop environment and the ability to plug into a keyboard, mouse and monitor with a dock and use like a tiny laptop or desktop.
It makes my hand held so much more versatile, even if it’s a little more battery hungry.
But it feels like dropping into Steamos as opposed to launching a VM and trhn signing into Steam and then trying to troubleshoot game compatibility within those layers, all underneath Android.
I instead open the clamshell and it plays all my startup Steam videos like a jukebox, rotating a new one each time, and actually let’s me play my steam games with fri nds online if I so choose.
Very more feature complete.