It’s been years since I dabbled with programming, but how hard can it be for these music app developers to make a random list of your songs, and pop every played song from the list until it’s empty and then repeat.
I remember reading decades ago how music player devs would implement proper random playback and people would complain that it’s not really random because it played the same song second time soon after the first. So the devs had to change it and make it less random…
Thats why some players have “random” and “shuffle”.
Random is truly random, it might play the same two songs multiple times back to back. Highly unlikely, but it might.
Shuffle has a thing built in that avoids a song if it has been played within X amount of time or plays. Some shuffles might have other criteria as well.
defgetNextShuffle(songs):
randList = random.sample(songs, k=len(songs))
for song in randList:
yield song
Didn’t include persisting it to storage for brevity. Only tricky part would be detecting when the source playlist changes and how to handle that. Personally I’d just append any new songs to a random position in the unplayed portion, while removal is obviously simple
It’s been years since I dabbled with programming, but how hard can it be for these music app developers to make a random list of your songs, and pop every played song from the list until it’s empty and then repeat.
I remember reading decades ago how music player devs would implement proper random playback and people would complain that it’s not really random because it played the same song second time soon after the first. So the devs had to change it and make it less random…
Thats why some players have “random” and “shuffle”.
Random is truly random, it might play the same two songs multiple times back to back. Highly unlikely, but it might.
Shuffle has a thing built in that avoids a song if it has been played within X amount of time or plays. Some shuffles might have other criteria as well.
def getNextShuffle(songs): return random.choice(songs)Vs
def getNextShuffle(songs): randList = random.sample(songs, k=len(songs)) for song in randList: yield songDidn’t include persisting it to storage for brevity. Only tricky part would be detecting when the source playlist changes and how to handle that. Personally I’d just append any new songs to a random position in the unplayed portion, while removal is obviously simple