• PerogiBoi@lemmy.ca
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    16 days ago

    To be fair, nfts and vr were never forced on consumers quite like AI is. VR is incredible for certain types of gaming. NFTs are also incredible too. They allow you to quickly identify morons with disposable income.

    • PlzGibHugs@piefed.ca
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      15 days ago

      Notably VR also generally wasn’t the main pitch. It was just seen as axillary. The reason they promoted it as the next big thing, was the “”“metaverse”“”. Definitions varied, but it was generally a social media platform owned by the seller, and/or was virtual real estate.

      • PerogiBoi@lemmy.ca
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        10 days ago

        Same I saw an NFT at a museum in Amsterdam so I took a photo of it so I could steal it.

        Here it is:

        • ILikeBoobies@lemmy.ca
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          10 days ago

          On TV they were talking about how you can buy NFTs at an event, the reporter held up a QR code to show it. I took a picture of that and got the NFT without paying the entrance fee or $5 QR code cost.

          But I lost it because I forgot where it was stored.

    • dual_sport_dork 🐧🗡️@lemmy.world
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      16 days ago

      Correct, the only idiotic thing about VR is buying your hardware from Mark Zuckerberg. As the folks in the VR community here are already aware, I got my Steam Frame the other day and basically the only reason I’ve had to take it off my face since then is because the thing has a finite battery life.

      • BigPotato@lemmy.world
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        16 days ago

        I found a Meta Quest 2 at a thrift store for 20 bucks. It needed a new face cushion so I ordered one online and a Meta Quest 3S showed up instead.

        So, like, hopefully one day they’ll be CFW for it.

    • mr_jay@lemmy.zip
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      16 days ago

      Yeah, I honestly don’t know of any tech that has been pushed so hard. NFTs were never something large companies were interested or invested in, and VR was always a niche product. I find AI useful for certain things, but I hope this bubble bursts as soon as possible…

    • ExcessShiv@lemmy.dbzer0.com
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      16 days ago

      VR and AR both have massive unrealised potential. It just seems the tech isn’t quite there to break through just yet, especially for AR.

        • ExcessShiv@lemmy.dbzer0.com
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          16 days ago

          We’ve mostly been looking in to how it can be utilized in a production environment with detailed machine stats at a glance, live setpoints without having to be near the control panel, aids for maintenance…that sort of things